This is a new Blender 2.8 texture painting video tutorial in which I create an ice effect with Eevee, texture paint with a rock / grass texture, use the painted tetxure with a bump node and add a color ramp to control the roughness of the principled shader. The texture I used in this video can be found here:
If you are interested in learning Blender 2.8, here is a great course from Zach Reinhardt (CGBoost):
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